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  1. I have been trying to figure this out for the past couple of days with no luck. In the editor I am able to select a polar grip from a dynamic block and place it where needed, it updates stretch and angle for custom properties on the dynamic block. I am looking for a way to do the equivalent in C#. This is what I have tried so far public void MoveGrip(Point3d gripPoint, Vector3d offset) { Document doc = Autodesk.AutoCAD.ApplicationServices.Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Transaction tr = db.TransactionManager.StartTransaction(); using (tr)
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