Lazarus Posted May 20, 2008 Posted May 20, 2008 I've recently heard that when rendering a scene if you turn on the GI radius it decreases the rendering time of that scene.Did a little test,turned on the GI radius(value 1) and to my suprise it decreased the render time to almost 35% The scene however was unaffected and looked the same as with GI radius OFF. After that i started to increase the value of the radius and it increased the render time progressively. Now my question is how do i know what radius value is appropriate for a scene to look good(so the photons are overlaping properly)in order to decrease the render time? Another question: Will this trick work the same with FG? Thanks.:wink: Quote
autocad_designer08 Posted December 6, 2008 Posted December 6, 2008 Goodday sir! is GI radius applicable in autocad 2008? Quote
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