tutt Posted February 2, 2011 Share Posted February 2, 2011 http://img97.imageshack.us/img97/2544/vaktvgenfront.jpg is a render, and http://img204.imageshack.us/img204/8783/vaktvgenfront2.jpg is a jpgout, wich shows exactly how the building is shown "live" in autocad. You can clearly see the glass in the jpgout picture. Why do the glass dissappear when I render? Quote Link to comment Share on other sites More sharing options...
SLW210 Posted February 2, 2011 Share Posted February 2, 2011 I can't see anything do to being blocked at work. Insert here as images. Quote Link to comment Share on other sites More sharing options...
tutt Posted February 4, 2011 Author Share Posted February 4, 2011 - JPGOUT - RENDER Quote Link to comment Share on other sites More sharing options...
tutt Posted February 4, 2011 Author Share Posted February 4, 2011 And also, for some reason as you can see, to get the "Ljudstudion" signs in place on the render, I have to move them slightly out of place in autocad. Quote Link to comment Share on other sites More sharing options...
fahim108 Posted February 4, 2011 Share Posted February 4, 2011 ...why does the glass dissappear when rendered?... Most probably that material (glass) is too transparent for rendering. Adding some reflection to the glass material should do the trick. At least you would come to know whether the render contains the glass object(s) or not... ...I have to move the "Ljudstudion" signs slightly out of place in autocad... That's a mapping issue, which usually occurs when you're applying materials to non-primitive solids. Chances are that this solid lost its "primitive identity" while you did operations like subtract, union etc with it. Refer to this post and see if it helps: http://www.cadtutor.net/forum/showthread.php?55297-Material-Mapping-in-ACAD2011&highlight=mapping Cheers! :wink: Quote Link to comment Share on other sites More sharing options...
Raudel Solis Posted March 19, 2011 Share Posted March 19, 2011 when your placing signs lets say on a piece of paper in autocad you only want a map on 1 side/ the side thats visible, to apply to a single faces press and hold control key and then click and drag the material to the object without letting go of the ctrl key at times things will get disoriented or tilted at an angle, im not sure exactly why it happens but to fix it go to the render tab, or find material mapping, switch it to box and use the ctrl key to select a face, you can then use the move and rotate gizmo to align the material back into place, if you struggle to get the gizmo at a perfect 0 or 90 degree angle you can turn on ortho mode to get perfect alignment on a 0,90,180 degree angle/ horizontal, or vertical Quote Link to comment Share on other sites More sharing options...
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