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Posted

You're really using the wrong tool for the job in my opinion. Can you do this type of stuff in Autocad? Well, yes, and you can also pound nails into wood using a rock, but a hammer works much better. If you use the right program you can do things easier, quicker and more efficiently. Photoshop would be my first choice, but there are other programs out there that are cheaper and some that are even free.

 

As my signature says, "Work smart, not hard". Those are the words I live by. :)

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Posted

I would not consider it a waste of my time to look at your drawing.

Posted

ReMark, I've attached the drawing as a jpeg....its the first time I've done this so I'm not sure I've done it right! I'm sorry if it came out abit small but I hope you'll manage to get the general idea. If I have done it right....you'll see that in the first drawing, the material insert is too large for the room size. In the second drawing, I divided the room into squares and inserted the material into each square. it looks abit better but the dividing lines still show and they can't be removed without deleting the whole thing. My only solution was to change the line colour to match the materials.

 

Thanks once again for your help....I really appreciate you taking time over this..... :)

 

house plan3-Model.jpg

Posted

What if you put the grid and the material images on their own separate layers then after inserting the image in each square you froze the grid layer?

Posted

That might work....let me try it. Don't know why I didn't think of that myself!! Duh!

Posted

Unless your image has a high resolution to begin with you may begin to notice distortion when resizing it.

Posted

Ok....this is just weird. I put the grid and the materials on two separate layers and it looked ok til I froze the grid layer....and got double grids! :o

Posted

Did you copy over your grid to the image layer without realizing it?

Posted

don't think so. I just tried changing the colour of the grid lines....and they've disappeared altogether now....or rather just blended in. So maybe I've temporarily solved the problem??

:unsure:

  • 4 weeks later...
Posted

Hi,

You can make regions & apply materials (RMAT) to them, and then set the shademode to realistic.

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