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Object Visibility not updated in viewport

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I have added a visibility track to an object in 3DS Max 2012. It renders correctly but does not automatically update in the viewport during playback. I can get the viewport to update correctly by stopping at a frame and keying in Ctrl+a (select All) then Ctrl+d (unselect all). Animations I created in earlier versions of Max will update correctly in the viewport but new objects which have visiblity changes will not. I have checked the properties of the newly created objects and compared them with old objects and can find no differences. Any suggestions would be appreciated. Thank you. ~Lee

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