nowikovs12 Posted April 7, 2012 Share Posted April 7, 2012 Hello again, I am having problems with Arc&Design material - glass - solid geometry. When I switch off this layer, the background image that I have applied will render fine. When the windows are in place, it just renders the window area dark, as if there is something stacked in front of it. I can't render without the glass, because I need the reflections. What could create the problem? I have beet changing settings on the glass all the time, nothing changes thanks Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 8, 2012 Share Posted April 8, 2012 Can you post the file, (and the environment map), so I can take a look? Quote Link to comment Share on other sites More sharing options...
nowikovs12 Posted April 8, 2012 Author Share Posted April 8, 2012 Hello Cad64, yes of course, but I can't seam to upload it, the file is too large, it is 2MB. Could you provide me with your email? I still haven't figured it out, I think it is the interaction between the environment background image and the glass, because in the render some geometry can be seen behind the glass, so I guess it is translucent. Also, in environment preview, the preview renders, just like it should, with he background image. Thank you Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 9, 2012 Share Posted April 9, 2012 You can find my address on the Contact page on my website. Just click the portfolio link in my signature. Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 10, 2012 Share Posted April 10, 2012 Maybe you should just try a different type of glass material. Instead of Arch & Design, scroll down to the Glass section and try some of the materials listed there. Quote Link to comment Share on other sites More sharing options...
ziva Posted April 23, 2012 Share Posted April 23, 2012 Please help! i'm also have this problem, and i don't know what to do.. Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 23, 2012 Share Posted April 23, 2012 Please help! i'm also have this problem, and i don't know what to do.. Have you tried different glass materials as I suggested? Attach your file here and I will take a look. Quote Link to comment Share on other sites More sharing options...
ziva Posted April 24, 2012 Share Posted April 24, 2012 the glass wall is beside the window, ant when I rendered it, It takes a black.(there is the enviroment map throw the window. I tryed all glass material in 3D Max, searched lessons, but nothing are not made a good result. Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 24, 2012 Share Posted April 24, 2012 Send me your file and I'll take a look. Quote Link to comment Share on other sites More sharing options...
ziva Posted April 24, 2012 Share Posted April 24, 2012 How i can send you a file? I need maybe your email Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 24, 2012 Share Posted April 24, 2012 (edited) How i can send you a file? I need maybe your email Go back and read post #4 in this thread. Edited April 24, 2012 by Cad64 Added Quote Quote Link to comment Share on other sites More sharing options...
ziva Posted April 24, 2012 Share Posted April 24, 2012 Go back and read post #4 in this thread. and I dont understand Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 26, 2012 Share Posted April 26, 2012 Ok, I've taken a look at your file. What you need to do is rotate your glass plane 180 degrees. It's facing the wrong way. You're looking at the back of it in the render. Another option would be to open up the Arch & Design glass material "Advanced Rendering Options" and put a check in the "Back Face Culling" box. This will allow you to have the material applied to both sides of the plane. Quote Link to comment Share on other sites More sharing options...
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