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Posted (edited)

So I drew some building in autocad and imported it to 3dsmax for rendering but the round objects look edgy, like this

XOm6eFz.png

0r2dTbm.png

 

So should I broaden the face count? How do I do it? I tried in autocad clicking command "Smooth More" but then it turns into something else.

Edited by Zox
Posted

Please check if setting FACETRES system varaible to its maximum value (10) helps.

Posted

Ok, in autocad I entered FACETRES in command line and value was 0.5 so I changed it to 10 but when I imported it to 3ds Max it's still same edgy shape.

Posted

Super dooper! Thanks Cad64 you're a real life saver! :)

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