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How to smooth an object?


Zox

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So I drew some building in autocad and imported it to 3dsmax for rendering but the round objects look edgy, like this

XOm6eFz.png

0r2dTbm.png

 

So should I broaden the face count? How do I do it? I tried in autocad clicking command "Smooth More" but then it turns into something else.

Edited by Zox
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Ok, in autocad I entered FACETRES in command line and value was 0.5 so I changed it to 10 but when I imported it to 3ds Max it's still same edgy shape.

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