Jump to content

Making offsets for postprocessing


Recommended Posts


I need to make offsets on parts to have enough material that then needs to be milled for the right surface finish. I am trying to find the best solution to do that. I have tried many softwares, NX, Inventor, PowerShape, Fusion360. Options like offset surface/face, don't function very well in small regions, where offset planes intersect each other. The same happens when offsetting a triangle mesh, fixing those problems after takes a lot of time. In Magics there is option "milling offset", which is designed for this purpose, however the mesh it creates has many mistakes that automatic fixing can't solve, and generating a finer mesh takes ages. Is there a better method or software that could help making offsets easier and faster? What other options I have for making such offsets, is there another direction I should go or where could I find some useful info? Thank you in advance :)
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...