mickeforsberg Posted January 15 Share Posted January 15 (edited) Hi, I'm having some issues with the drawing grid, or perhaps I'm not understanding how it's supposed to work. I have a floor plan with an angled wing to which I want to insert blocks with the same rotation/angle. I moved and rotated the UCS with the angled wall as reference and when I revert back to world, the grid is not in the same place as before. So the blocks that I inserted on the grid before rotating the UCS, is now offset a bit from the grid. Why doesn't the grid revert back to the same coordinates? I also had that issue when rotating the UCS if I didn't put it in the same spot as before. What am I doing wrong and how should I be doing it instead? Edited January 15 by mickeforsberg Quote Link to comment Share on other sites More sharing options...
BIGAL Posted January 15 Share Posted January 15 If you use UCS OB and select a 2d line the UCS should align correctly and be what you want, if the origin point is wrong can reset the origin. UCS OR pick point. Quote Link to comment Share on other sites More sharing options...
mickeforsberg Posted January 16 Author Share Posted January 16 7 hours ago, BIGAL said: If you use UCS OB and select a 2d line the UCS should align correctly and be what you want, if the origin point is wrong can reset the origin. UCS OR pick point. Aha! That works, thanks Al! Quote Link to comment Share on other sites More sharing options...
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