fuccaro Posted November 15, 2007 Posted November 15, 2007 Thank you CarlB! Together we are making a good time: people ask me and you answer them :-) I glad to see interest for this pretty old program I wrote just for fun! Quote
CarlB Posted November 15, 2007 Posted November 15, 2007 Glad to help a little. You did all the heavy lifting In fact I was looking at that code today, trying to figure out how you did it. Quote
fuccaro Posted November 15, 2007 Posted November 15, 2007 I was looking at that code today, trying to figure out how you did it.Answer for others, not for CarlB:If someone is curious about this program -just ask and I will try to answer. But probable CarlB will be the faster on answering... Quote
jburchel Posted May 7, 2008 Posted May 7, 2008 The image below doesn't look like it uses equilateral triangles, which I thought was one of the requirements for a geodesic sphere. Is that just an optical illusion, or is this not actually a true geodesic sphere? PS Thanks for the great site... I wrote a short demo program.How it works: consider a sphere containing a triangle. The middle of each edge is projected on the sphere and based on these points and the initial 3 corners 4 new triangles are created. This iterative process is repeated generating more and more triangles approximating better and better the spherical surface. After you run the program you may pan/zoom/orbit, you may move the objects on to an other layer or you may even delete them. By running the program again you will get the next level - or you will cause the computer to hang-up. Have fun! ;| GEOdhesical "surface" demo [email="mfuccaro@hotmail.com"]mfuccaro@hotmail.com[/email] __________________Dec. 2004_____|; (defun c:geo( / tr1 pl a i c m t1) (if (not *tr*) (init)) (foreach t1 *tr* (setq pl (list (nth 1 t1) (nth 2 t1) (nth 3 t1) (nth 1 t1)) i 0 m nil) (repeat 3 (setq a (nth i pl) b (nth (setq i (1+ i)) pl) c (c:cal "plt(a,b,0.5)") c (c:cal "pld(orig,c,100)") m (cons c m)) ) (setq tr1 (cons (make3dpoly m) tr1) tr1 (cons (make3dpoly (list (nth 1 t1) (nth 0 m) (nth 2 m))) tr1) tr1 (cons (make3dpoly (list (nth 2 t1) (nth 2 m) (nth 1 m))) tr1) tr1 (cons (make3dpoly (list (nth 3 t1) (nth 1 m) (nth 0 m))) tr1)) ) (setq *tr* tr1) (command "color" (setq *color* (1+ *color*))) (strcat "Done, " (if (< (length *tr*) 17) "" "you may try to ") "run the program again" (if (> (length *tr*) 1023) " AT YOUR OWN RISK!!!" "")) ) (defun make3dpoly (vertlist / point) (entmake (list '(0 . "POLYLINE")'(66 . 1)'(100 . "AcDb3dPolyline")'(70 . 9))) (foreach point vertlist (entmake (list (cons 0 "VERTEX")'(100 . "AcDb3dPolylineVertex")'(70 . 32)(cons 10 point)))) (entmake '((0 . "SEQEND"))) (cons (entlast) vertlist) ) (defun init( / osmode rs d rc) (setvar "CMDECHO" 0) (if (not (member "geomcal.arx" (arx))) (arxload "geomcal")) (setq rs 100.0 ;radius of sphere d 45.0 ;distance of cutting plane from the origin rc (sqrt (- (* rs rs) (* d d))) *tr* nil ;list of triangles orig '(0 0 0) ;center of the sphere -global variable! *color* 0) (setq *tr* (cons (make3dpoly (mapcar '(lambda(x) (reverse (cons d (reverse (polar '(0 0) (* x (/ PI 3)) rc))))) '(0 2 4))) *tr*)) ) Quote
leblancnzeke Posted February 26, 2009 Posted February 26, 2009 Hey Guys, I need to model a geodesic dome in 3D but in plan view only having eight sides...can I use ICOSA to achieve this? Thanks for your suggestions Quote
sagaro Posted January 26, 2010 Posted January 26, 2010 that script up further is not exactly a true geodesic dome, just incase someone was thinking they could manufacture a dome with the script.. but, where oh where is the real script??? where oh where can i actually find a lisp routine of a geodesic dome? Quote
buburayak Posted February 20, 2010 Posted February 20, 2010 In the link about the Spaceship Earth I recognize an other approach. Starting from a triangle with the corners on the sphere the center point is projected "out" to the surface. Four new triangles are generated based on the corners of the first triangle and the projection. I will try to write a program for this -the triangles generated by the Lisp I posted previously are not identical. This is what happens when a some one tries an architectural work after he studied mechanics .About the Eden Project: the sphere is covered by a hexagonal mesh -even simpler to generate. Interesting theme... now how to made a sphere covered by hexagonal mesh Quote
fuccaro Posted February 22, 2010 Posted February 22, 2010 I would say that is not possible. By arranging equal regular hexagons one near the other (tiling) will result a plain shape, no curvature to forme a sphere. Quote
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