Nitro13 Posted April 22, 2009 Posted April 22, 2009 Hello everyone! I am new to the forums here, I have been looking around them lately but i can't seem to find what i am looking for I've been working with Autodesk inventor for about 3 years now. Im a student about to graduate highschool and we never got to rendering or producing movements. So im here trying to teach myself how to do it, and i can't seem to figure out how to rotate a couple object around an axis. The creation is similar to a Rubik's cube. Think of it as im trying to rotate one of the layers of the puzzle. Can anyone help me out? Thank you Quote
JD Mather Posted April 22, 2009 Posted April 22, 2009 There are a couple of good tuturials on using Inventor Studio in the Help menu. Have you gone through those? What release of Inventor are you using? Can you zip and attach your assembly here? Quote
Nitro13 Posted April 22, 2009 Author Posted April 22, 2009 yeah um you live in Williamsport PA...I DO TOO! crazy crazy world im going to penn tech in about an hour for CAD!! here are my files for Autodesk inventor pro 2009 It will not let me upload the last file its at like 270kb -_- The Too many file is the assembly Too many.zip screw.zip Edge_inner.zip core.zip Center_cap2.zip Quote
shift1313 Posted April 22, 2009 Posted April 22, 2009 jd happens to teach at penn tech i do believe:) i only have 07 at work so i cant open your file. are you trying to free rotate components or animate constraints? Quote
Nitro13 Posted April 22, 2009 Author Posted April 22, 2009 whoa, i might be meeting him today, im scared now. He's going to be like "you are really dumb with inventor" But hopefully i can get this thing moving by friday, presentation then Quote
JD Mather Posted April 22, 2009 Posted April 22, 2009 yeah um you live in Williamsport PA...I DO TOO! crazy crazy world im going to penn tech in about an hour for CAD!! Check out that Help>Learning Tools>Tutorials in Inventor. When you open the Arbor Press sample file you will see that it was created by Penn College student Austin Upright. Also, check out the tutorials in my signature. It will not let me upload the last file its at like 270kb -_- Drag the red End of Part marker in ipt files all the way to the top of the browser before saving and zipping - all of the geometry will disappear from the graphics window - but don't worry, all the information is still there but the file size will be greatly reduced. I will be meeting with new students at 2PM today. Quote
shift1313 Posted April 22, 2009 Posted April 22, 2009 im flattered and overwhelmed. Well ill try to give some general advice i suppose. When trying to move a component in an animation file you click the position triad(once youve selected move component). You should be able to input specific values or manually grab the triad. If you grab the arrow had on the end of an axis you will move the component in only that directioni. if you grab the base sphere its a "free" rotate. if you grab the line that goes from the base sphere to the arrow had that should be rotate around that axis(if i remember correctly). Im sure JD will get back to you before i do but i have 09 at home so i can open your files there. edit, see JD got back to you while i was writing my reply Quote
Nitro13 Posted April 22, 2009 Author Posted April 22, 2009 Ok if you add this file to the rest you can open up the assembly I do not know much about constraints but i have things in place i just don't know what is right and what is wrong In my class i pretty much just teach the room, because my teacher does not know much about the program and i think i know a little bit more than him My name is Rick Mazzante i should be seeing you today =) i am now seeing i spelled corner wrong in the file name haha Coner_inner.zip Quote
Nitro13 Posted April 22, 2009 Author Posted April 22, 2009 im flattered and overwhelmed. Well ill try to give some general advice i suppose. When trying to move a component in an animation file you click the position triad(once youve selected move component). You should be able to input specific values or manually grab the triad. If you grab the arrow had on the end of an axis you will move the component in only that directioni. if you grab the base sphere its a "free" rotate. if you grab the line that goes from the base sphere to the arrow had that should be rotate around that axis(if i remember correctly). Im sure JD will get back to you before i do but i have 09 at home so i can open your files there. edit, see JD got back to you while i was writing my reply When im in Inventor Studio this is what i have gone through at the moment I go and click animate components, i select the components i want to move around the axis, then i get the triad sphere thing i click on the appropriate axis and spin it, when i get a rotation down (360.00) and click ok, i set in a time around 3.0 secs and i hit ok. Then i go to the animation timeline and click play either nothing happens or the pieces go into the object which looks horrible and crazy Quote
shift1313 Posted April 22, 2009 Posted April 22, 2009 Im home for lunch so i was able to play for a minute. its missing file Big_Cap so there are issues in the file. Best i can tell, things go a bit crazy because of your constraints. I rotated a few of the blocks in an animation fine but other objects that werent selected also move to try and satisfy some constraints. Ive uploaded a zip file of a 5 second animation so you can see whats going on. You have a lot of flush and coincident constraints in the file. If you upload the other part today maybe i can play with it a bit more tonight. cube.zip Quote
Nitro13 Posted April 22, 2009 Author Posted April 22, 2009 Ok i uploaded the last file there, ugh I need to look at things more before i hit submit =) Well i just got done with meeting him...pretty cool guy, one of the top in inventor...awesome. he gave me a few pointers and ill see where i can go from there, I can't wait to start the class. Ill be on tonight and get back to work on this thing Cap_big.zip Quote
Nitro13 Posted April 23, 2009 Author Posted April 23, 2009 Ok well im back on and learning some new techniques. im using the pattern component to place my pieces now ( mega time saver ). im about to try to just move this layer that i have set up hopefully i can get it to work. I have one question when patterning a component i now do not have the option to select that component anymore and can't click it to pattern in a different axis which i need to do. Any way i could do that? or do i have to set in another part? Quote
Nitro13 Posted April 23, 2009 Author Posted April 23, 2009 ok if you use the files scattered on this topic you can view my new assembly. Still no movement. all constraints are I think correct but you guys can check if you wish. I have to say this now but if you know what you are looking at you can tell that the grove in the layers is actually for another layer of pieces, oh yeah for crazy custom mechanism in a puzzle! But im still trying to use the animate components to spin the objects around an axis and nothing moves now Whoa dood.zip Quote
Nitro13 Posted April 23, 2009 Author Posted April 23, 2009 Lots of post sorry guys So i got frustrated and i deleted all constraints on the object and i made it move. one problem, one set of pieces go the right way, the other go in a vertical motion which i do not get here's a video to show you whats going on. Ok well i got it!!!! the whole top layer is moving. does anyone know how to make the triad the same way for all objects? Video.zip Quote
shift1313 Posted April 23, 2009 Posted April 23, 2009 ill have to look when im at my home computer. You say you deleted all the old constraints? Ive only looked at it without the big cap but im assuming thats what fit in the groove and these pieces rotate around that? Think about your constraints in a way that this thing would actually be assembled. You cant setup a flush constraint with your block out in mid air with another piece. I would try to constrain all your pieces to the screw mechanism in the middle because this is how they will rotate. Its going to be complicated im affraid. Ill take a look later when i get a chance. Quote
MarkFlayler Posted April 23, 2009 Posted April 23, 2009 Well if your intent is to rotate about an axis with your parts then you might want to use Animate Constraint. Think of this as the Studio version of Drive Constraint. Put Angle Constraints of 0 on your components and then "drive" that offset with Animate Constraints. I have not had time to fully look at your model but that seems to be a great way to go IMOP. You can see some of the videos I made using IV studio on YouTube under the user name "Imaginittech" if you want some examples. Quote
Nitro13 Posted April 23, 2009 Author Posted April 23, 2009 I've been looking at the angle constraints but i really do not see how to use it correctly to drive a constraint I've checked out the arbor press tutorial and the become an autodesk inventor professor in 90 minutes thing, i still can't really see how to work with it Quote
Nitro13 Posted April 23, 2009 Author Posted April 23, 2009 Ok so im bored in school and put the thing all together...probably totally wrong but here it is. Whoa dood.zip Quote
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