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Found 3 results

  1. I have completed the Dome but the problem is that when i give it a texture, it does not fit on it uniformly..i have attached the file and image, please view it and see if you can help. Thanks in advance. https://www.dropbox.com/s/mbr1wq7tuhtafar/dome%20problem.jpg?dl=0 https://www.dropbox.com/s/6ln0hkn0f23b1aw/dope%20dome.dwg?dl=0
  2. Hello all, I am fairly new to 3ds Max and I am working on an Art History assignment. I need to apply traditional 13th century frescos that I create into the model of a cathedral apse (a half dome) I have modeled the apse and now need to add a jpeg I created of Christ onto it. I have been playing around with UVW Mapping, but I can't seem to get it right. Any advice would be greatly appreciated!!!
  3. I have this unexplainable issue, where-as i assigned textures to my model and i selected the button in the material editor to 'show map in standard viewport'. It had been showing fine for quite some time but only recently did i notice the mapping is not showing in the torso, arms, hands or head. I have been working in 'see-though' mode with the biped. I tried reapplying the texture mapping and reselecting the 'show map in standard viewport' but to no success. When i render it, it renders just fine with all of the mapping so i'm not sure why it isn't showing. see below.
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