eldon Posted April 25, 2012 Posted April 25, 2012 I experimented with your new block.dwg and was able to create a polyline just by first exploding the object (into 1466 line segments) then recombining them using the PEDIT command and JOIN option. I think that this proves that the posted drawing was already at zero, and was not a 3D Polyline, although it claims to be. Possibly a 3D polyline all at zero. I am getting a bit confused as to how helpful was that drawing Quote
eldon Posted April 25, 2012 Posted April 25, 2012 Perhaps the problem is that the OP has a 3D polyline, that is actually all at zero, but how to convert it to a 2D polyline using LT. Remark's method of exploding and then using Pedit gives an LWPolyline (2D). The Move method gives a Polyline (2D) Quote
Dadgad Posted April 25, 2012 Posted April 25, 2012 You are absolutely right Mircea the drawing contained a coplanar 3D Polyline. I had not opened it previously. If you close it, it will result in a flat closed polyline. If you explode that and look at the Z values for the start and end points of all of the 1500 or so pieces you will see that they are all at Z value zero. Quote
jafooli Posted April 25, 2012 Author Posted April 25, 2012 thanks guys I got is sussed, I was missing a few steps... bascially I had a shape as a arc, when using PEDIT it changed the shape into a 3d polyline, as the machine cannot see splines, arcs or 3d polylines so when ever I get a dwg I have to explode blocks giving me different types of lines ( arc, splines and ellipse) then I have tp prosses each line to make a polyline. this bit I was missing was explode, now that done, i converted each line into a poly and then join all together. nice big thankyou to all of your info, just wish I had time to sit on autocad for a day straight to get to grips with certain bits and bobs. this forum is a god send, thanks again Quote
Dadgad Posted April 25, 2012 Posted April 25, 2012 In light of recent revelations regarding the coplanar nature of this 3D Polyline, and the fact that it couldn't be flattened any further, I created a 2D polyline to close the opening, then joined the 2 objects without exploding, by selecting the 2D polyline first, which made the resultant closed entity a 2D polyline. Quote
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