Emile Posted September 29, 2013 Share Posted September 29, 2013 Here is how I can best describe my question. Assume that I have an odd pyramid 3D-solid say with a polygon basis that lies on a "floor". The apex was higher than the ceiling, so I "sliced" the pyramid to fit it right under the ceiling. Now, I change my mind and want to make the ceiling slightly higher (say, 1"): after raising the ceiling I am left with a sliced pyramid that is cut 1"below the ceiling. Question is : what is the best way to re-extend the pyramid (and make it look like it was cut by the higher ceiling) ? I cannot just "undo" because too many things happened in the meantime. I can imagine re-creating the unsliced pyramid by press-pulling the upper sliced surface and then slice this extension with each side of the original sliced pyramid and ultimately re-slice with the new ceiling. Can I do better / faster than that ? Thanks ! Quote Link to comment Share on other sites More sharing options...
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