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Camera's Skipping Frames


Lora_D

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Did the whole path, and camera and timing and all that jazz.

Camera is sticking in some areas, and not others. I tried increasing/ reducing points in the line (which is smooth..)

Why is this happening?

 

Also, when I try to render im getting this error:

"Error allocating mesh. Reduce the face count to render this scene.

 

Ah! Help!

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Sounds like your computer is having trouble chewing through all the data. As far as the frame skipping/slowdown, try disabling Corner deceleration. Also try lowering the resolution or the quality and see if that improves the performance.

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