In this final stage of the project, views created with the Key 3D View Manager are rendered using Supersampling for best quality.
In order to follow this tutorial, you may want to use the supplied files. Please read the sample data instructions before downloading.
TIP: When performing final renders use Supersampling to increase the quality of mapped textures in the scene.Supersampling is an optional additional anti-aliasing step that provides a "best guess" color for each rendered pixel. The supersampler's output is then passed on to the renderer, which performs a final antialiasing pass. This scene relies on many image maps and textures and will benefit from 'global supersampling' (ie on all texture maps in the scene). To enable global supersampling do the following:
TIP: When performing draft renders check Disable all Samplers to save render time
From 32 Chestnut Drive
From 54 Chestnut Drive
From 6 Ash Grove
From 12 Ash Grove
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