This tutorial demonstartes how to create your own bitmap based materials using Photoshop and AutoCAD.
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This tutorial takes AutoCAD groundmodel data and uses it to create a landform mesh in 3ds Max with Quickscape.
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This tutorial describes how to draw sections using Key TERRA-FIRMA. The tutorial assumes that you have previously completed the Ground Modelling tutorial or that you already have a good understanding of TERRA-FIRMA ground modelling.
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All about drawing aids.
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Design visualisation animation generally involves animation of cameras in walkthrough, panaround or flyover movies to give the client a much richer and more informative view of the design. This tutorial covers the basics.
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These techniques apply to basic CAD programs such as AutoCAD, IntelliCAD, etc. If you have a civil/survey program or add-on, such as Land Desktop, SurvCADD, Eagle Point, etc., then there are built-in tools for entering lines and curves.
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If you're asking yourself "what scale do I draw in?" or "what units should I use?", you need this tutorial.
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In stage 1 on this project, surfaces are created from an accurate landform mesh made from 2D and 3D polylines using Quickscape surfacing routines.
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This tutorial introduces 3D Array tool and covers both Rectangular and Polar arrays. Despite the fact that it doesn't have a neat dialogue box, like its 2D cousin, 3D Array is pretty easy to use and can be used to create some impressive results. Running time: 3min 34sec
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Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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AutoCAD 2010: The User Interface - Part 3
This video tutorial completes your guided tour of the AutoCAD 2010 user interface. Running time: 4min 04sec