The Render Scene dialog has many settings, only a number of which are commonly used. This tutorial uses the default Scanline Renderer as an introduction to the dialog and settings.
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This tutorial gives a brief explanation of the MAX interface items commonly used and introduces you to the important areas of the interface.
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A ramp surface created in a previous tutorial is rotated down to meet the bottom steps and the geometry edited to fit the steps. A car park is also formed using splines snapped to existing geometry.
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This tutorial explains how publish your website from within Microsoft FrontPage.
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This tutorial introduces the 3D Scale and 3D Align tools. Although 3D Scale is a bit of a damp squib, 3D Align is very powerful and can get you out of all sorts of scrapes if you know how to use it correctly. Running time: 3min 42sec
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Finally, Quickscape Model Objects dialog is used to add play equipment, cars and vans and Quickscape Image Objects dialog is used to add people. This brings the scene to life and further adds to the sense of scale for the design.
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This video tutorial demonstrates some of the methods for starting a command in AutoCAD. Running time: 2min 42sec
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This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software.
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This tutorial introduces two of the most useful Modify tools for 3D, 3D Move and 3D Rotate and demonstrates how powerful 3D Rotate can be when combined with Polar Tracking. Running time: 6min 35sec
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Edges are often created using the Loft compound object instead of a simple extrusion to take advantage of the loft mapping parameters. The Loft mapping parameters enable kerb or brick materials to follow the curves of an edge as they do in the real world. In this example a kerb is created using Quickscape Edge Path and Quickscape Edge Section.
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This tutorial introduces the ViewCube and describes how it can be used for effectively navigating your 3D drawings. Running time: 6min 13sec