There are a number of ways of creating the three main elements of a landscape scene, surfaces, edges and objects, each one demending an understanding of the creation methods and tools at hand. This tutorial shows you how.
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This video tutorial demonstrates some of the methods for starting a command in AutoCAD. Running time: 2min 42sec
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This tutorial describes how to use Key TERRA-FIRMA to calculate volumes from ground models (.KGM files) and how to calculate cut and fill volumes between ground models.
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A ramp surface created in a previous tutorial is rotated down to meet the bottom steps and the geometry edited to fit the steps. A car park is also formed using splines snapped to existing geometry.
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How to scale images in AutoCAD.
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This tutorial explains how to turn ground shadows on and how they help in defining the relationship between 3D objects and the ground plane. Running time: 1min 55sec
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This tutorial takes a step-by-step approach to moving your AutoCAD 3D models into Bryce, applying materials and creating a setting.
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How to set up a PostScript Plotter.
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Edges are often created using the Loft compound object instead of a simple extrusion to take advantage of the loft mapping parameters. The Loft mapping parameters enable kerb or brick materials to follow the curves of an edge as they do in the real world. In this example a kerb is created using Quickscape Edge Path and Quickscape Edge Section.
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Map modification takes place in one of two places: either on the Modify Panel with the use of one of two modifiers, or in the Material Editor as part of the material parameters. This tutorial guides you through the options.
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This tutorial introduces the 3D Mirror tool. This is similar to the normal 2D Mirror tool but it enables you to define a mirror about and plane in 3D space and there are a number of command line options to help you define that plane. Running time: 3min 17sec