Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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This tutorial describes a method for creating terrain objects in 3DS using contours from AutoCAD.
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This tutorial describes how to create a triangular ground model using Key Terra-Firma and AutoCAD and how to import this ground model into Bryce.
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This video tutorial demonstrates how to join lines, polylines and arcs using the Join command and the Edit Polyline command. Running time: 6min 49sec
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This tutorial follows on from the simple Loft tutorial in Options for Creating Objects and demonstrates how to map a material along a lofted object.
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A simple exercise to help you understand how images work in AutoCAD.
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This tutorial is designed to help AutoCAD users get to grips with AutoLISP quickly. It demonstartes how to create AutoLISP routines from a standing start.
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This tutorial takes AutoCAD groundmodel data and uses it to create a landform mesh in 3ds Max with Quickscape.
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Just about everything in the Brycean world can be animated, including materials. This tutorial shows you how to simulate ripples on the surface of a standard Bryce water material by modifying the offset and rotation of the texture component of the material.
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This tutorial explains the main issues to consider when drawing in AutoCAD and preparing a drawing for use in 3D work.
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AutoCAD 2010: The User Interface - Part 1
This video tutorial takes you on a guided tour of the AutoCAD 2010 user interface. This is the best place to start for beginners. Running time: 3min 56sec