The Material Editor provides functions to create and edit materials and maps. This tutorial is a basic introduction to the options available.
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An exercise sheet, covering a range of basic skills including object snaps.
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The object behind this exercise is twofold. Firstly it is to give you practice with some of the 3D techniques which you have discovered in the tutorials or to introduce you to them if you haven't seen them before. Secondly it is to demonstrate a reasonably simple method for constructing a convincing 3D tree.
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Lighting outdoor scenes involves the setup of a Sunlight or Daylight system, together with ambient light. This tutorial uses Quickscape Sunlight and Shadows to automatically setup a Sunlight System with some environment settings and including the use of a Quickscape Light Dome for added natural ambient light.
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This tutorial describes how to use Key TERRA-FIRMA to calculate volumes from ground models (.KGM files) and how to calculate cut and fill volumes between ground models.
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A tutorial giving an overview of all the AutoCAD object snaps (osnaps) with some worked examples. The tutorial also covers the use of temporary tracking points and object snap tracking.
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This tutorial demonstrates a number of workflows from quick and simple to high quality.
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This tutorial gives a brief explanation of the MAX interface items commonly used and introduces you to the important areas of the interface.
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A simple exercise to help you understand how images work in AutoCAD.
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There has alwas been some confusion over the size of standard ISO drawing sheets with AutoCAD.The stated sizes in the plot dialogue box are not the true ISO sizes. This tutorial explains why and how to plot to scale from Model Space.
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AutoCAD 2010: Basic 3D Editing with Grips & Gizmos
This tutorial follows on from the 3D Primitives tutorial and describes how 3D solid objects can be edited using grips and gizmos. Running time: 11min 53sec