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  1. Hi all! I came out with a problem in the last days, which I wasn't able to solve at all. It's about the creation of a dynamic block of a door, which features stretch, move, polar stretch and rotate commands. I reviewed, with great benefit, already several blogs, but this problem has a different issue which I hadn't found discussed yet. The main problem I am experiencing is how to keep the door tag horizontally, while rotating the door (problem which I solved), meanwhile (the Tag) it must stay fixed in the middle of the opening, even when I am scaling the door (problem which I haven't solved). I am attaching three blocks: 1) DOORTAG_0 is the main file I created with all the features I would like to keep for the door (it lacks, basically only of the possibility to be rotated) 2) DOORTAG_1 is a first attempt about how to solve the problem (it is possible to rotate the door keeping the text horizontally but impossible to keep it in the centre when scaling) 3) DOORTAG_2 a second attempt which I solved with polar stretch. However this structure of commands doesn't allow me to properly scale the door. If someone could check this issue, or have a look at my file, it would be so much appreciated, and surely of great help. Thousands thanks in advance, Andrea. DOORTAG_0.dwg DOORTAG_1.dwg DOORTAG_2.dwg
  2. Good evening. After some extensive reasearch I could not find a way to solve my problem, so I have come here hoping you guys can save me yet again. I've spent the past three days trying to create this block and at the moment I'm quite frustrated. I'm trying to create a dynamic block with multiple actions. I need a flip, a stretch, a visibility and a rotation parameter and a basepoint. Everything works just fine until I add the rotation action. I need certain entities to rotate but the text to remain at 0 degrees. I learned that you can do that by assigning point parameter to move the text and then include only the point parameter in the rotate action selection set. The problem happens when I try to do that and also add a basepoint. With the basepoint the behaviour of the attributes (or text entities) becomes erratic. Sometimes they even spin in an opposite direction when compared to the other entities. I don't know why that is happening. If I do not include a basepoint explicitly AutoCAD automatically creates a grip that works as a basepoint. In this case the rotation of the attributes and the other entities works just fine, but the new basepoint grip is left behind when I use the rotate action. I have attached a file containing three slightly different blocks. The first one is without any tinkering; on the second one I made the rotation action "Independent" (sometimes that helps, but it didn't work here); on the third one I deleted the explicit basepoint and you will notice the behaviour I described above. I thank you all in advance for your time and expertise. FlagBlocks.dwg
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