fuccaro Posted August 3, 2011 Posted August 3, 2011 Just an other way: 1 -draw the profile | 2 -extrude | 3 -Chamfer Quote
ReMark Posted August 3, 2011 Posted August 3, 2011 SFG13: Have you completed the task successfully? Quote
SFG13 Posted August 3, 2011 Author Posted August 3, 2011 (edited) Hey ReMark here's what I have so far: Pedit, M, enter. Ext the circle, selected the line, path, but it only accepts the angle. Did the same for the bottom circle, select the line, path and it accepted the remaining piece. I'm not sure if I did it correctly? If so I still want to add some extra features to the cane. Thanks Edited August 3, 2011 by SFG13 Quote
ReMark Posted August 3, 2011 Posted August 3, 2011 The two portions of the cane can be joined as one using the UNION command. Quote
SFG13 Posted August 3, 2011 Author Posted August 3, 2011 Hi ReMark, Thanks. I applied the Union to the brown/silver cane, selected it and it said, "At least 2 solids or coplanar regions must be selected." Did I miss something? Quote
JD Mather Posted August 3, 2011 Posted August 3, 2011 Hi ReMark, Thanks. I applied the Union to the brown/silver cane, selected it and it said, "At least 2 solids or coplanar regions must be selected." Did I miss something? Attach the file here. Quote
SFG13 Posted August 3, 2011 Author Posted August 3, 2011 Hi JD, I attached the cane file. Thanks Drawing1.dwg Quote
Jack_O'neill Posted August 3, 2011 Posted August 3, 2011 This one used a revolve to make the end cap, a loft to make the shaft and the bump in the middle, a sweep to do the handle and sphere to make the knob. There's lots of ways to get there! Quote
SFG13 Posted August 3, 2011 Author Posted August 3, 2011 Hi, Cool drawing JD, thanks for the tips! Do you think my cane still needs to be corrected? Quote
Jack_O'neill Posted August 4, 2011 Posted August 4, 2011 Hello SFG13, your's is probably fine just like it is. I was just being a wise guy. Found myself with some extra time today, so got to fooling around with it. Here's a couple of close ups. I rendered these in Showcase, by the way. Quote
SFG13 Posted August 4, 2011 Author Posted August 4, 2011 Haha! Your close-ups looks pretty good, especially the rubber piece. Quote
ReMark Posted August 4, 2011 Posted August 4, 2011 (edited) Hi ReMark, Thanks. I applied the Union to the brown/silver cane, selected it and it said, "At least 2 solids or coplanar regions must be selected." Did I miss something? Yes, you did. A close look at your underlying geometry shows that you do not have a clean intersection where the line meets the arc (see below). The line actually extends beyond the end of the arc. Thus the error message. Redo it and it should be fine. Note: If you're underlying geometry is not right you are going to get all kinds of strange and unexpected behavior down the road. Good geometry = good results. Edited August 4, 2011 by ReMark Quote
SFG13 Posted August 4, 2011 Author Posted August 4, 2011 Hi, Do you mean redo the union (which I can't figure out) or redo the entire drawing over? Quote
Jack_O'neill Posted August 4, 2011 Posted August 4, 2011 I think what Remark is talking about is here: Fix where the straight line runs past the end of the arc and sweep it again. Your arc is more than 180°, and the straight line doesn't come in tangent to the arc so it's gonna put a little zig-zaggy thing there. If that's what you're after that's fine, but if you want a natural bend there you'll want to make them tangent. Quote
SFG13 Posted August 4, 2011 Author Posted August 4, 2011 Hi, If it's that vertical line seen sticking out on the bottom next to the arc, how can I fix it, use sweep? Quote
Jack_O'neill Posted August 4, 2011 Posted August 4, 2011 Sweep is a 3d operation. You'll need to trim it off or even just draw it again. You can use the pline command to draw the whole thing in one piece. Start at the bottom end, draw the straight portion however long it needs to be, then without ending the command, type in "a" (for arc), then pull the arc across how ever big you want it. Assuming you have ortho on to draw the straight part, if you leave it on, pull the arc off to one side or the other and enter the radius on the keyboard. if you want the handle to curl around more than 180, turn ortho off before you pull the arc around. Check the help files for how to use the various command line options for the pline command. When you have the arc like you want it, end the pline command and you're left with a one piece path. At this point, you can either put a circle at one end of the polyline and use the sweep command, or extrude with a path. Quote
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