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using fillet on a complex solid

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So, using the help and methods from you guys here I've muddled my way through and created a nice smooth radius edge on this next body.


I did it by using Loft between arcs that I measured along the outline, which created a surface.


How can make the surface, and the hollow area under it a solid so it can be Unioned to the rest of the body?


Please see attached.




3d Std J body-new.zip

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