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dblclkmatt posted a topic in AutoCAD Drawing Management & OutputHello CADtutor, First time post, long time reader. Huge fan. I tried to find this problem on the forum before posting, but had no luck. I am trying to have a dynamic block that will show the profile of a steel plate, detailing the angle of a bevel. Including the plate thickness, the land, gap and the actual angle of the bevel. I've gotten most of it figured out, but having a grip to SET the angle at a specific number, while maintaining the drawing's integrity is proving difficult. I have attached the block I have created so far (minus the previous attempts to rotate the beveled angle
Hi I'm new at 3D modeling. I see a lot of good models of anything but is curious about how they start these models. I see a face model that looks really good and smooth (very basic, no extra), but I want to know do they start with low poly models or do you start smooth? And when you start low poly, how do you know how many, and how do you know how the end result will look like. Of course you don't want to smooth a face until it looks like a balloon. In a few models I've made just from scratch (not faces but like a gun or whatever), I've used the Ctrl+M and it make it smooth on the sel