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Found 9 results

  1. I have a cube that I need to fillet but the fillets must merge. the left to centre edge/fillet is a constant curve. the same with the bottom to centre edge/fillet. but the edge from centre to the right starts at a radius and goes into a point at the corner. What command or sequence of commands can create this? Note, the point where the 3 fillets meet must all curve gently.
  2. Hello, I have a problem with artifacts in the 3D solid. AutoCAD didn't let me create perfect lofts because it has a restriction on every loft polyline having its vertices on the same plane. Thus I couldn't position them perfectly and they cut into the solid in places where I didn't want them to, creating extra edges and vertices. Since there was no way to fix that while lofting, I now have to try and fix it after the boolean operation. Here are the pics: Area to be welded: Overview. Above is close-up of one of the circled edges in screenshot below. So far I hear that I
  3. ;;; Function to load LayMrg2 dialog (defun load_dialog_LayMrg2 (/ fn f) (setq fn (strcat (getvar "TEMPPREFIX") "LayMrg2.DCL")) (setq f (open fn "w")) (write-line "LayMrg2 : dialog {" f) (write-line " label = \"Merge Layers\";" f) (write-line " : text { key = \"Label\"; label = \"Layers to merge:\"; }" f) (write-line " : list_box { key = \"List\"; height = 17; width = 50; multiple_select = true; }" f) (write-line " ok_cancel;" f) (write-line "}" f) (close f) (load_dialog fn) ) ;_ end of defun (defun LayMrg2:GetNames (lst / dcl names enter lay) (if (and (= (getvar 'cmddia) 1)
  4. I basically taught myself everything I know about AutoCAD in about 7 hours last night so I am very new, but I am very capable of this type of designing technique. I am trying to create a golf tee. I revolved a quarter circle all the way around to make a dome, then stretched the top of the dome to make a pointed cone (like an ice cream cone). That will be the bottom of the golf tee. I then tried to make a cylinder and then rotate it vertically so that it was sideways instead of straight up and down. The cone faces/points along the X-axis, meaning if I do a top view, I don't see a circle, I see
  5. Gentile Romano

    Merge viewport & polyline

    Dear all; I have a viewport on the layout above that viewport I draw a polyline & by changespace command I send it to model space, is there any way to merge that polyline & that viewport "when I move the polyline in the model space the view should change automatically on the layout (I am working on a long Road profiles) thanks:?
  6. Hello folks, Background: During the process of drafting many lines overlap (e.g. construction lines, objects merging, etc) Because the overlapping lines have precisely the same properties, I don't feel the need to remove them. The issue begins when I go to plot. The overlapping lines do appear darker than lines without overlapping. This occurs a great deal in my work! My question is this: Is there a function that will (forgive my Photoshop lingo) merge/flatten these lines so that no more overlapping lines exist? Going in one at a time is tedious business! Thanks, Ge
  7. Hi, I wanted to drag a selection of objects (that are on different layers) and just cut n' paste them onto one layer (effectively merging them). Possible? Thanks
  8. Hello, I'm a mechanical engineer with a lot of experience working with SolidWorks, but no experience with AutoCAD. My boss has asked me to take a 44MB .DWG and compress it to under 15MB so that it can be viewed on his iPad to show to clients (using the AutoCAD WS which is limited to opening files smaller than 15MB). I spent hours doing this several weeks ago and was just barely able to get it down to the required size. However, I was never able to repeat the process and to be honest, I'm not entirely sure how I did it. Now I have to do it again for a different file and am struggling to do
  9. Hi Everyone, How Can I UNION Line & Curve in One Surface ... ?? *Find the attached Image to be more Clearly .. ** I try to make Union Command, but it works only for 3d shapes ... ----------------------------------------------------------------------------- Thanks, Er. EGYPisCREW:geek:
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