This video tutorial completes your guided tour of the AutoCAD 2010 user interface. Running time: 4min 04sec
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Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.
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This tutorial considers the various options for creating shadows when rendering 3D models.
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After you've mastered the basics of selection, this tutorial shows you some powerful methods for making complex selection sets.
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Efficient landscape modelling demands the ability to create realistic looking surfaces, edges and objects quickly and precisely. This tutorial discusses the issues.
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This exercise is designed to help you test out your basic AutoCAD skills. You'll need an understanding of the Draw and Modify tools and how to use co-ordinates.
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When surface and edge modelling has been completed and the lighting has been setup correctly, materials can then be assigned to surfaces and edges. This tutorial guides you through the process.
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This tutorial takes a step-by-step approach to moving your AutoCAD 3D models into Bryce, applying materials and creating a setting.
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This tutorial shows you how to set up a standard Sunlight System using a target direct light and including ambient light and standard shadow map settings.
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The first and perhaps most crucial stage in creating a 3D landscape scene is the creation of accurate and seamless surfaces. This tutorial explores a number (not all) of techniques for creating quick and accurate surfaces from 2D lines and should give the user a feel for the range of tools available.
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AutoCAD 2010: Extrude & Press/Pull
This tutorial introduces the AutoCAD extrusion tools, Extrude and Press/Pull. A good understanding of both tools is important for developing 3D modeling skills. Running time: 9min 53sec