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Random Tutorials

A random selection of tutorials

Creating Bryce Picture Objects

The CADTutor Image Bank image pairs can be used to create Picture Objects in Bryce. This short tutorial tells you how this is done in 7 simple steps.

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Edges

Edges exist where one surface meets another. Usually an edge is a surface edge detail such as pavers, a retaining wall or stepped features such as steps or terracing. This tutorial explores ways of working with them to create 3D elements.

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Standard none mapped materials

Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.

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Advanced Selection

After you've mastered the basics of selection, this tutorial shows you some powerful methods for making complex selection sets.

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Object Properties

This tutorial describes how to control the display of objects (colour, linetype etc.) using layers. It also explains what layers are and how they should be used.

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Transforming Objects

Transforming objects means changing the position, size or number of an object without altering the integrity of the geometry itself. MAX offers a host of transformation tools to do these tasks. This tutorial gets you started.

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Creating Custom Bitmap Materials

This tutorial demonstartes how to create your own bitmap based materials using Photoshop and AutoCAD.

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AutoCAD 2010: Subobject Editing with Filters

This tutorial introduces the subobjects (Face, Edge and Vertex), describes how best to select them and demonstrates how they can be edited. Running time: 15min 56sec

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Surfaces

The first and perhaps most crucial stage in creating a 3D landscape scene is the creation of accurate and seamless surfaces. This tutorial explores a number (not all) of techniques for creating quick and accurate surfaces from 2D lines and should give the user a feel for the range of tools available.

Popularity: 8.62 visits per day | Last visit: Today | Total visits: 58,123

Navigation Techniques

Gaining the skill to navigate efficiently around a scene and around objects and parts of objects (sub-objects) efficiently and with ease is of paramount importance to good modelling. Most new users of MAX / VIZ need to get over this first hurdle before feeling comfortable in the 3D environment. Fear not, MAX / VIZ has a host of tools for the purpose. This tutorial descibes the most useful navigation techniques.

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Featured Tutorial

AutoCAD 2010: 3D Mirror

AutoCAD 2010: 3D Mirror | AutoCAD

This tutorial introduces the 3D Mirror tool. This is similar to the normal 2D Mirror tool but it enables you to define a mirror about and plane in 3D space and there are a number of command line options to help you define that plane. Running time: 3min 17sec

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