Once materials have been created and edited in the Material Editor to suit a particular scene they no longer need to be kept in the Materials Editor. Materials can be saved in material libraries and retreived for use in any other scene. This tutorial shows you how.
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Finally, Quickscape Model Objects dialog is used to add play equipment, cars and vans and Quickscape Image Objects dialog is used to add people. This brings the scene to life and further adds to the sense of scale for the design.
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Design visualisation animation generally involves animation of cameras in walkthrough, panaround or flyover movies to give the client a much richer and more informative view of the design. This tutorial covers the basics.
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The essential way of working with AutoCAD
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Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.
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How to set up a PostScript Plotter.
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This tutorial guides you through the process of uploading your website files to a web server using the SmartFTP client.
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This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software.
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This video tutorial demonstrates how to join lines, polylines and arcs using the Join command and the Edit Polyline command. Running time: 6min 49sec
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This exercise is designed to progress your skills in 2D drafting and to test your understanding of layouts and printing to scale from paper space.
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