This video tutorial describes how to prepare the AutoCAD 2010 user interface (UI) ready for a 3D drawing project. Running time: 2min 23sec
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Just about everything in the Brycean world can be animated, including materials. This tutorial shows you how to simulate ripples on the surface of a standard Bryce water material by modifying the offset and rotation of the texture component of the material.
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This tutorial describes the options and commands available for dimensioning drawings and how to use them. The correct use of AutoCADs dimension tools is the key to producing clear and concise measured drawings.
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There has alwas been some confusion over the size of standard ISO drawing sheets with AutoCAD.The stated sizes in the plot dialogue box are not the true ISO sizes. This tutorial explains why and how to plot to scale from Model Space.
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This tutorial gives a brief explanation of the MAX interface items commonly used and introduces you to the important areas of the interface.
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Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.
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This tutorial shows you the many ways AutoCAD objects can be selected. Covers the building of selection sets with implied windowing, fences etc.
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This tutorial describes how to control the display of objects (colour, linetype etc.) using layers. It also explains what layers are and how they should be used.
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This tutorial is designed to help AutoCAD users get to grips with AutoLISP quickly. It demonstartes how to create AutoLISP routines from a standing start.
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Cameras are the main viewing tools in 3D visualisation. This tutorial demonstartes how to create and control cameras.
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AutoCAD 2010: The User Interface - Part 2
This video tutorial continues your guided tour of the AutoCAD 2010 user interface. Running time: 3min 20sec