A simple exercise to help you understand how images work in AutoCAD.
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Edges exist where one surface meets another. Usually an edge is a surface edge detail such as pavers, a retaining wall or stepped features such as steps or terracing. This tutorial explores ways of working with them to create 3D elements.
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This tutorial follows on from the simple Loft tutorial in Options for Creating Objects and demonstrates how to map a material along a lofted object.
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This tutorial explains how to rip CD tracks to MP3 files, ready for playing within a PowerPoint slide show.
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Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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This tutorial takes AutoCAD groundmodel data and uses it to create a landform mesh in 3ds Max with Quickscape.
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Before attempting to create a scene it is important to understand global settings pertaining to any scene that will make modelling more efficient together with settings that pertain to individual scenes and stages in scene development. This tutorial explains Viewport Configuration options, Scene Settings and basic MAX / VIZ Configuration.
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Modification of objects is at the heart of 3D modelling. Once geometry has been created using the most appropriate method then the modeller will start the modification process. This comprehensive tutorial shows you how.
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After you've mastered the basics of selection, this tutorial shows you some powerful methods for making complex selection sets.
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This tutorial introduces the 3D Scale and 3D Align tools. Although 3D Scale is a bit of a damp squib, 3D Align is very powerful and can get you out of all sorts of scrapes if you know how to use it correctly. Running time: 3min 42sec
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Perspectives, Slides and Scripts
AutoCAD can be used to create a simple "walk through" of any 3D model. This tutorial shows you how.