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Found 20 results

  1. I am looking for a way to readily magnetize polyline vertex to a point. Any idea? Thank you.
  2. Hi There is a situation what I need is a lisp routine or vba script to find the elevations between lines or polylines at the intersection points of them to better reflect my query I post an image. I thank you in advance for the help provided. Elevation-Case.bmp
  3. Sample.dwg Hi all, I want to write a program which will export the coordinates of vertices for selected polylines with Object Data which corresponds to each polyline. Please refer to a sample drawing attached with this thread. I am happy with this program to export coordinates ; ---------------------------------------------------------------------- ; (Export LWPOLYLINE Vertices & Points to File) ; Copyright (C) 2000 DotSoft, All Rights Reserved ; Website: http://www.dotsoft.com ; ------------------------------------------------------
  4. I had this from Lee, but usually always go way counter-clockwise and only select the polyline, not the point. ;; Polyline Vertex Exporter ~ by Lee McDonnell ~ 26.11.2009 (defun c:pExp2 (/ ss tmp i j ent tot dis pt) (vl-load-com) (if (and (setq ss (ssget '((0 . "*POLYLINE")))) (setq tmp (getfiled "Output File" (cond (*load) ("")) "txt;csv" 9))) (progn (setq *load tmp tmp (open tmp "a") i -1) (write-line "X,Y,Layer" tmp) (while (setq ent (ssname ss (setq i (1+ i)))) (setq tot 0. j (1- (vlax-curve-getStartParam ent))) (while ( (setq pt (mapcar 'rtos (vlax-curve-getPointatParam ent
  5. Hi, Can anyone help me to write a lisp function to sort the points (assume the intersection points) on a polyline? With my code, I have a polyline object and a set of intersection points on it. I need to calculate the cumulative distance between those points and vertex points consecutively. Thanks,
  6. i am new to all of this. would love to be able to remove all or most vertex's for any and all of my artwork. as for now i need to remove them from a circle. i do not know what the codes are for or how to use them. any help, would help.. i hopesecond sign Y.dxf second sign W.dxf
  7. In Maya, it's called soft select. In Blender it's called proportional editing mode. I am looking for a tool that will let me move a grip, causing all of the nearby vertices to move in the same direction. The amount of movement depends on how close it is to the selected grip as well as how sharp you set your falloff. Some videos to give you an idea of what i'm talking about: Soft Select - Proportional Editing - The general idea is that when the user selects a grip, the LISP would search for all valid vertices in the maximum falloff range. Next, when the user moves (or scales, sc
  8. Hi folks. I'm looking for a lisp that effectively straightens out a polyline between two points. I know pedit has the straighten feature but you have to scroll to the points you need straightening between. I've also found that you can break/trim between two points and then rejoin, but ideally I'd like a lisp that does this automatically. It's more of an issue when editing associative hatch boundaries please see attached image for an example of the before and after scenario. Thanks RJD
  9. Hi! First of all, This is my first post here and I'm not an EXPERT in english, so I will try to explain as good as possible. I'm using Inventor 2012 and AutoCAD Mechanical 2012. In Inventor I have a piece in which it was applied the punching tool (Custom one) it works Perfectly, but when I export it to autoCAD it comes with too many points or vertex, I know if I draw it in autocad I wont have that problem, what that's why we use a Punch Tool, to simplify things and get things easier and always the same. Re-draw is out of the question, unless its the ONLY solution.. We use
  10. Hi everyone, I need help with a problem, i speak a little english so i'll try explain me, I need fillet (round) this edges: I tried with manual Fillet/Constant radius and Variable Radius and the result its not satisfactory because the vertex its not perfect, the vertex have imperfections like this: This is with Variable radius: As you seen, the vertex have a sinking surface, and i need the all surfaces/Edges join in a one vertex, I dont care if the radius of the edges is variable. If you need the model i can provide it. Thanks for your help.
  11. Hey, I have one vertex not smooth on my drawing. How can I change its tangency? It also shows a "+" sign near it, which I don't know what it means. I attached the drawing here for your reference. Thank you so much!!! vertex problem.dwg
  12. Whenever I try to add another leader to my vertex, it usually jumps to the end of the line. Any way to make ALL leader arrows come out of the same vertex? Do I need to adjust my mleaderstyle settings? PS- I recorded a GIF with LICEcap but the File Upload Manager on Cadtutor uploads it as a JPG for some reason.
  13. I have found the following at the swamp, however I would like to modify it to better suite my needs. All credits to Lyle Hardin for writing the awesome code. ;;; CADALYST 08/08 www.cadalyst.com/code ;;; Tip 2305: LeaderToMleader.lsp Leader to Multileader (c) 2008 Lyle Hardin ;;; Pick an old style leader and text to create a new mleader entity and erase the old leader and text. ;;; March/2008 (defun c:leadertomleader () (setq leader (entsel "\nPick Leader") ; pick leader leader2 (entget (car leader)) pt1 (dxf 10 leader2) ; get first point of leader layer (dxf 8 leader2) ; get lay
  14. I made a spline and there are clear verticies, but autocad just refuses to snap to them. All my osnaps are on and it will snap to some points on the spline but not one where there is a clear vertex. i am stumped.
  15. Hi everyone, I guess I messed up some strange option in AutoCAD here. For my job, I often need to add a number of vertices to a 2D Polyline / edit polylines. Until a couple of days ago, when inserting a new vertex to a polyline, it automatically jumped to the new vertex, so I would add a number of vertices by only using the (insert) command. But now, when inserting a new vertex in a polyline, the X stays on the original vertex, the vertex selected before inserting the new one. So when inserting a number of vertices, I have to press , then (next) for every vertex inserted. The way
  16. I'm not a programmer. I'm looking for a function to extract from autocad all the coordinates of polyline vertex with autocad handle. I work with autocad map 2012 and 2013. Help in that regard would be appreciated.
  17. From name, "specify vertex" I understand this way that it is not necessary to choose two legs of the angle for angular dimensioning. But I couldn't do the way I think. Could you please tell me what is this option and how can I use this option? TIA
  18. howdy, I found this code: (defun c:ppav () (vl-load-com) (setq *model-space* (vla-get-modelspace (vla-get-activedocument (vlax-get-acad-object)))) (setq obj (vlax-ename->vla-object (car (entsel)))) (setq c (vlax-get obj "Coordinates") i 0) (repeat (/ (length c) 2) (setq x (nth i c) y (nth (1+ i) c)) (vla-addpoint *model-space* (vlax-3d-point (list x y 0.0))) (setq i (+ i 2)) (setq temp (osnap (list x y) "mid")) ; I added this (command "point" temp) ; and this ) (princ) ) and added the two lines to try and get points set on
  19. Hi, I need to transfer some plumbing (or piping) from Autocad to a another program for specialist analysis. This analysis requires that I have the piping as 1m length pieces. I have found lisp code to measure the line and place a marker (block) every 1 metre, and also have a program to extract the block co-ordinates to a text file (which then allows me to reload the line into the the third party app). However this process cuts all the corners, so my re-constituted line is not exactly what i started with. I need a lisp code that measures the polyline, but also places the blo
  20. Hi, i'm still a beginner in lisp and need some help. I want to use some algorithms to simplify a 2D polyline but I don't know how to store the coordinates of each vertex in a different variable. thank you in advance
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