Michael's Corner is a monthly publication written by Michael E. Beall, Autodesk Authorized Author and peripatetic AutoCAD trainer. Michael travels all over the USA, bringing his fantastic experience and great understanding of AutoCAD to his clients. Michael's Corner brings together many of the tips, tricks and methods developed during these training sessions for the benefit of all users.
Michael's Corner provides something for every AutoCAD user. Every month, a number of articles cover a wide range of topics, suitable for users at all levels, including "The Basics" for those just starting out. Essentially, the aim of Michael's Corner is to help all AutoCAD users work smarter and faster.
It's a God-thing.
I had no idea that 14 years ago I would be given the opportunity to make an impact on the professional lives of so many. Only God knew what was ahead, and hopefully, the contributions I have made through Michael's Corner have equipped many of you to be more productive and a bit more savvy using AutoCAD. And apart from all the AutoCAD bashing that is going on, I'm sure it has a long life ahead.
So, in an effort to keep the AutoCAD fires burning, here's what I have for my final installment…
…A reminder on how to customize your hot keys
…Three Power Tools — one for Zoom, one for editing, and one for Layers
…Two Odd Spots — one for Layers and one for Hatching
…Buried text treasure
…And how to Search 14 years of the Archives
As for what's ahead for me, I will continue to present a variety of AutoCAD sessions — Fundamentals, Intermediate, Customizing, Updates, and 2D & 3D. I will also keep training CAP Designer, 20-20 Worksheet, Visual Impression (those three from 20-20 Technologies, Inc.), and some Revit Fundamentals. Next year I'm looking forward to being very involved in training CET (from Configura, Inc.) when Herman Miller joins the growing number of manufacturers embracing this software that is being touted as the ‘Future of Space Planning’. Personally, I'm looking forward to spending a bit more time with Donna, my lovely bride of 30 years. When this posts, we'll probably be within days of going on our 30th Anniversary vacation to the Tanque Verde Ranch in Tucson; Ee-Hah! We had such a good time when we went for our 20th, we figured we'd do it again!
Ah, and I'm hoping to have The AutoCAD Workbench, Final Edition out before snow flies.
And with that, Mike drop! …so to speak.
The LORD bless you and keep you;
The LORD make His face shine upon you,
And be gracious to you;
The LORD lift up His countenance upon you,
And give you peace. Numbers 6:24-26
Heaven forbid you should ever need to add a vertex to an existing polyline; what a pig! To their credit, however, I think I saw somewhere that Autodesk is gathering input on how to make this process a bit more intuitive, because at this time… it ain't.
In this exercise, the polyline was created with four points, numbered in the order they were specified. The goal is to add a vertex between points 2 and 3.
Launch the PEDIT command. [Alias = PE, Ribbon = ]
After selecting the polyline, you will see the following option string:
Enter an option [Open/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Reverse/Undo]:
Enter E for the Edit vertex option and you will see an "X" at what AutoCAD sees was the starting point of that polyline when it was initially created. (Shown as No. 1 in the figure) You now have the following option string:
[Next/Previous/Break/Insert/Move/ Regen/Straighten/Tangent/Width/eXit] <N>:
Note: When adding a vertex to an existing polyline, you want the "X" to be on the vertex before where you want to place the new one.
In this circumstance, I'll press Enter to accept the default of Next, which will place the "X" at point No. 2.
With the "X" at point No. 2, I now want the Insert option… and here's where it gets graphically interesting. You now have the prompt:
Specify location for new vertex:
The little rubberbanding line coming from the vertex is, admittedly, confusing. But all you need to do is just click anywhere to place the new vertex. Honest.
At this point, you can cancel or eXit the command, then use grips to reposition the new vertex.
Adding a Vertex Video Tutorial